Just glancing at the rev counter it was roughly 6000rpm ish, @ 151mph. It will be better once E-05 is on hopefully it will rev to or a lot closer to the rev limiter(6800rpm) 160mph+ anyone. They might even raise the rev limit.
Originally posted by Dormouse
I'd be more worried about aerodynamics at 140
Dor.
Originally posted by Madmile
CTR coming past now i know your pulling my leg!!!LOL
Originally posted by Madmile
I have had 3 races with Ctr's all the way to 150mph and upto that speed from 60-70mph i ended making a 2-3 car lenghts everytime. Same as custardcupra. Stop messing about, i know your having a laugh now!.
Originally posted by Madmile
You answered your own question Ben, race a Revo'd Ibiza and watch it go backwards at 140mph, probably heat soak from that nasty early boost spike.
Horses for courses.
Sim did a lot of testing with boost spikes, and mike @ jabba told me the same. I would take mikes word for it.
Originally posted by BenS1
But heatsoak doesn't result in lower boost.
For example, you can have 10psi of cold air or 10psi or heatsoaked hot air... its still 10psi. The 10psi of cold air will result in more power than the hot air.
So, even if heatsoak does occur it doesn't explain why the pressure drops lower (But would explain why it feels less powerful).
In fact on our ECUs its quite the opposite. The map does not actually map boost against revs, but rather torque against revs. So, at any particular point in the rev range the ecu tries to achieve the specified torque level. So, if the air is cold then it needs less boost to achieve the requested torque than if the air is hot... so what this acutally means is that on a cold day you would in theory see less boost than on a hot day. ie. the ecu is self compensating so as to provide the same power levels all year round regardless of the weather.
However, there is a catch to this, it only really works on standard cars. Why? Because on chipped cars we are running close to the limits of the turbo, and so when the ECU decides it needs more air to achieve the requested torque it finds that its already at/near maximum boost and so can't compensate for the heatsoak.
Still my question is, why would a tuner deliberately have a boost spike in their map?
Cheers
Ben
Originally posted by monty77
...because a boost spike low down the rev range will 'feel' faster to the driver. Gives you a nice kick in the back as you floor it although really it's not achieving very much.
A
Originally posted by Saul
?
I know the first REVO map (pre-Serial Port Tuning) had quite a spike, but the newer map (for the ibiza at least) was a lot more progressive.
You have SPS3? What settings are you on?
Originally posted by Saul
I found High Boost to be quite a brutal delivery, but twas fun
Try LB on 7 and knock the timing back one, do a TBA and try it, it may make a slight difference
Originally posted by monty77
Will do! TBA ?
Cheers,
A
Originally posted by BenS1
Still my question is, why would a tuner deliberately have a boost spike in their map?
Cheers
Ben
Originally posted by max_torque
The answer, as ever, is that they wouldn't**. basically boost control is just that "control" this means that it is a feedback loop. When we calibrate the std car, the boost level is fixed on an engine dyno to meet the required torque target across the rpm range, then we adjust the settings of a PID controller algorithym (Proporional, Intergal, Deriviative) which trys to maintain the boost at these target levels. But in reality this is a comprimise (like all contol systems) where a fast acting control is likely to be unsable and a slow acting one stable but unable to follow rapid changes in engine load / speed. Then on top of this there is the mechanical hardware to specify, things like wastegate spring rate, preload, wastegate size, control valve (N75) orrifice etc. All these things come together in a properly controlled system to meet, and maintain a stable and accurate boost control system.
So then what happens - the back door tuning lot get into the ecu and play around with the boost target maps, and now suddenly the control system is forced to try to compensate for a set of parameters it is not calibrated to deal with, hence the over boost spikes on tip-ins, followed by an underboost and then a fluctuation around the new set point. What the aftermarket tuners should do is too properly re calibrate the complete system (inc if necessary the hardware), but due lack of knowlege / time and money / facilites this is very rarely done.
** wouldn't. there are certain cases where tuners deliberately put in boost spikes to add to the "performance feel". It makes people who's badly chipped cars aren't actually any faster leave the tuner happy with parting with hundreds of pounds because their car is clearly much faster.
Hope that answers your question!
Overboost tableOriginally posted by PeterS
I thought the overboost spike was just a classic sinusoidal PID overshoot as the system tries to match the requested boost (assuming step function - ie digital application of throttle)! If you go for a more damped system you end up with a slightly slower response (ie spool up) but no overshoot. Mike (Jabba) seemed to be able to tune the PID to minimalise overshoot for me, at the expense of a bit of extra lag...at least thats my perception
Peter
Originally posted by ibizacupra
Overboost being a table which is adjusted tho is'nt it? ie programmable by the tuners.