I'll be honest and say I'm a little sceptical of how 'custom' they are exactly. Would I be correct in saying they obviously don't re-write all the maps completely from scratch every time a car rolls up that they're mapped before?
Secondly, would I also be correct in saying all they do then is choose a boost/timing map (one they've made earlier Blue Peter style) to upload based on the mods the engine has, i.e more aggressive timing map for an engine with some bolt on mods. Basically the same thing a Revo SPS unit does?
Or are they painstakingly tweaking individual paramaters (what are Bosch maps, 16x16 arrays?) to suit that specific engine? How long does your average custom remap take, I imagine modifying/testing/retesting individual map parameters takes aaaaagggggessss, especially if you want it doing safely. Look at the amount of R&D time your average 'generic' map goes through.
I am aware this discussion may get a little heated and I'll be glad to be re-educated on custom remaps.
Dom.
Secondly, would I also be correct in saying all they do then is choose a boost/timing map (one they've made earlier Blue Peter style) to upload based on the mods the engine has, i.e more aggressive timing map for an engine with some bolt on mods. Basically the same thing a Revo SPS unit does?
Or are they painstakingly tweaking individual paramaters (what are Bosch maps, 16x16 arrays?) to suit that specific engine? How long does your average custom remap take, I imagine modifying/testing/retesting individual map parameters takes aaaaagggggessss, especially if you want it doing safely. Look at the amount of R&D time your average 'generic' map goes through.
I am aware this discussion may get a little heated and I'll be glad to be re-educated on custom remaps.
Dom.